Paths



Paths signify particular aspects of the world you can explore in order to learn how to use special skills, abilities, spells, crafting recipes, and more. Paths are optional. Players who do not wish to interact with the questing system do not need to pursue them, but for those interested, they offer a much richer play experience.

Each path's main questline awards a relevant title the player can toggle off and on. Players can follow all the paths and choose which of their collected titles they would like to use at will. Most skills, abilities, etc. learned from questing are stackable, meaning you do not need to pick a particular path for the most part and can opt to explore and take part in everything without worry that you will miss out on something.

{| class="wikitable" ! colspan="6" |

MAIN PATHS
! Risen ! Prosperous ! Enlightened ! Wrathful ! Augmented ! Traveler ! colspan="6" |
 * Those who have embraced their rebirth may learn useful, albeit basic skills.
 * Those who lust for wealth may learn tools of the trade to find and keep valuable treasures.
 * Those who seek knowledge may follow the enlightened path and learn spells and abilities that can do the most wondrous things.
 * Those who desire strength in battle can become masters of weapon-smithing and combat skill.
 * Those who embrace the spirit of the Titan Era's industrious nature can learn to build amazing machines.
 * Those with the insatiable desire to walk the earth may learn skills vital to surviving long distance travel.
 * Those with the insatiable desire to walk the earth may learn skills vital to surviving long distance travel.

RELATED SKILLS
Harvesting Herbalism Fishing Enchanting Spellcraft Necromancy Colossus Archer
 * None (Starter path)
 * Mining
 * Mining
 * Alchemy
 * Warrior

Recycling
 * Mechanics
 * Mending
 * }